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	<title>Ben McGraw&#039;s Egometry</title>
	<link>http://www.egometry.com</link>
	<description>cogito ergo stfu</description>
	<lastBuildDate>Fri, 30 Sep 2011 07:55:06 +0000</lastBuildDate>
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		<title>XNA and RPGs</title>
		<description><![CDATA[I may have stayed up until 7am with Zeromus at some point this week working on making verge games work in XNA. Okay, that&#8217;s a thing that actually happened. There isn&#8217;t (and won&#8217;t be) scripting conversion, but you can totally run maps and chrs and such in an xbox atm. Which is interesting. So, there&#8217;s [...]]]></description>
		<link>http://www.egometry.com/gruedorf/xna-and-rpgs/</link>
			</item>
	<item>
		<title>gruedorf: toys!</title>
		<description><![CDATA[Very busy lately at work. Ursa work continues apace on the other members of the team, but&#8230; as for my grudorfian contribution this week, I&#8217;ve been doing some feasibility experiments with XNA. What, you want a screenshot? Not this week, kiddo.]]></description>
		<link>http://www.egometry.com/gruedorf/gruedorf-toys/</link>
			</item>
	<item>
		<title>API updates</title>
		<description><![CDATA[Today&#8217;s gruedorf update isn&#8217;t game related! It&#8217;s pingpawn.com related! Now you can query pingpawn for the number of quotes that match a query string. You can further filter this by quotefile. Examples for queries of quotes containing the word taco: http://pingpawn.com/api/count/?q=taco http://pingpawn.com/api/count/gayo/?q=taco http://pingpawn.com/api/count/grue/?q=taco Exciting, no?]]></description>
		<link>http://www.egometry.com/gruedorf/api-updates/</link>
			</item>
	<item>
		<title>More Ursa work, some website maintenance&#8230;</title>
		<description><![CDATA[Been working on user ui and basic testing stuff for Ursa. Not much screenshot-wise. Also of note is bringing http://beta.verge-rpg.com/ back to life. Mainly so I can shove the code into github and do some easy maintenance on it again&#8230;]]></description>
		<link>http://www.egometry.com/gruedorf/more-ursa-work-some-website-maintenance/</link>
			</item>
	<item>
		<title>gruedorf</title>
		<description><![CDATA[I wanted to post this for screenshot saturday, but going to PAX and/or drinking made me forget and lose Gruedorf for a few days. Curses. Anyways, check this out!]]></description>
		<link>http://www.egometry.com/gruedorf/gruedorf/</link>
			</item>
	<item>
		<title>How to merge trunk conflicts safely in bzr (bazaar.canonical.com/)</title>
		<description><![CDATA[Sadly, the openstack community currently uses bzr instead of git. Instead of rebasing, this is the process by which I have to deal with tree conflicts &#8220;safely&#8221;? bzr branch lp:trunk_project merge_temp_dir cd merge_temp_dir &#038;&#038; bzr merge ../your_original_branch vi path_to_the_conflicted_files #and make your merges bzr resolved bzr commit -m "resolving commits." bzr push --overwrite lp~myusername/path/to/my/branch I [...]]]></description>
		<link>http://www.egometry.com/tech/how-to-merge-trunk-conflicts-safely-in-bzr-bazaar-canonical-com/</link>
			</item>
	<item>
		<title>Some Ursa Screens</title>
		<description><![CDATA[Ursa continues apace. I grabbed some art from the internets and made a mockup of some discovery screen stuff (It looks better animated.) And, in general, the spikes are looking neat! Here is something that Ustor should be posting so he doesn&#8217;t lose at gruedorf, because he got this part working:]]></description>
		<link>http://www.egometry.com/gruedorf/some-ursa-screens/</link>
			</item>
	<item>
		<title>Continuous Integration, Bitches.</title>
		<description><![CDATA[I just set up CI using git&#8217;s post-receive hooks for the Ursa project. Hot damn. Now any of the devs, upon push, can share their progress on a live server. Your move, Kildorf. Is your flash project continuously integrating?]]></description>
		<link>http://www.egometry.com/gruedorf/continuous-integration-bitches/</link>
			</item>
	<item>
		<title>Ursa Admin,</title>
		<description><![CDATA[This week: more ursa stuff, more getting vrpg up to snuff, currently working on getting all of the ancient svn&#8217;s I hosted online again so as to import them into github.]]></description>
		<link>http://www.egometry.com/gruedorf/ursa-admin/</link>
			</item>
	<item>
		<title>Game-ho!  Ursa lives.</title>
		<description><![CDATA[Currently working with Gayo and Ustor on an HTML 5 project. This one&#8217;s going into a private repo, kids! :o Maybe some screenshots next week. This is a revival of the Ursa project that actually started breadbros up as a venture 6 years ago!]]></description>
		<link>http://www.egometry.com/gruedorf/game-ho-ursa-lives/</link>
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