XNA and RPGs

2011 September 30
by mcgrue

I may have stayed up until 7am with Zeromus at some point this week working on making verge games work in XNA.

Okay, that’s a thing that actually happened. There isn’t (and won’t be) scripting conversion, but you can totally run maps and chrs and such in an xbox atm. Which is interesting.

So, there’s that.

1 Comment leave one →
2011 October 2

I can already hear aurora.mod playing in celebration

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