XNA and RPGs

I may have stayed up until 7am with Zeromus at some point this week working on making verge games work in XNA.

Okay, that’s a thing that actually happened. There isn’t (and won’t be) scripting conversion, but you can totally run maps and chrs and such in an xbox atm. Which is interesting.

So, there’s that.

Also read...

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>