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	<title>Ben McGraw's Egometry &#187; animation</title>
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	<description>cogito ergo stfu</description>
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		<title>Jesus saves.  Shouldn&#8217;t you?</title>
		<link>http://www.egometry.com/gruedorf/jesus-saves-shouldnt-you/</link>
		<comments>http://www.egometry.com/gruedorf/jesus-saves-shouldnt-you/#comments</comments>
		<pubDate>Mon, 21 Jan 2008 03:04:03 +0000</pubDate>
		<dc:creator>mcgrue</dc:creator>
				<category><![CDATA[Gruedorf]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[sprite]]></category>

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		<description><![CDATA[Jesus saves. Shouldn&#8217;t you? One of the distracting animations! Annoyingly, I did the classic digital-age noob error around thursday. Namely: I didn&#8217;t save my work and blew it away. See, I was helping a friend of mine animate some stuff for her RPGMaker game (like the charming tit-squeezing victory animation you see here), and in [...]]]></description>
			<content:encoded><![CDATA[<h3>Jesus saves.  Shouldn&#8217;t you?</h3>
<p>
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<img src=/files/gruedorf_challenge/015/boob-squeeze.gif  width=111 height=156><br />
	<span style="color: silver; font-size: -1;"><br />
<br />One of the distracting<br /> animations!</span></div>
<p>Annoyingly, I did the classic digital-age noob error around thursday.  Namely: I didn&#8217;t save my work and blew it away.  See, I was helping a friend of mine animate some stuff for her RPGMaker game (like the charming tit-squeezing victory animation you see here), and in my amusement I sorta killed my paint.net with an unsaved treatment of Erikk.  C&#8217;est la vie.</p>
<p>But I made good on doing work of my own that actually got saved this week.  <a href=http://www.verge-rpg.com/svn/sots/_utils/roobarb/new_erikk.gif>Here you can see a reconstructed Erikk in progress</a>.  I am spending way too much time making his stylish red hat fully asymettrically awesome.  Also, I&#8217;ve made his sprite 18 pixels wide to accomodate a properly wide brim.  This is an experiment in the dark and might cause problems with map interaction later, but I&#8217;m willing to cross that bridge later.</p>
<h3>Back to the cute things that aren&#8217;t mine.</h3>
<p>
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<img src=/files/gruedorf_challenge/015/huff-puff.gif width=114 height=138><br />
<span style="color: silver; font-size: -1;"><br />
<br />More of Mia Ausa&#8217;s work&#8230;</span></div>
<p>So here&#8217;s a sprite I made a two-frame animation out of from a single frame that&#8217;s not mine.  It involves one of the simplest techniques you can possibly do to animate a sprite: grabbing a &#8220;connected&#8221; area (like head/hair, or shoulderpads/cape) and moving them a small amount for the second frame.  It&#8217;s very simple, and it&#8217;s very effective.</p>
<h3>subversion advisory.</h3>
<p>Please feel free, once again, to check out the current demo&#8217;s build over at <a href=http://www.verge-rpg.com/svn/sots/>http://www.verge-rpg.com/svn/sots/</a>.</p>
<p>Maybe by next week I&#8217;ll have a real internet connection.  Maybe.</p>
<p>:(</p>
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