Change is in the Map…

Change is in the Map… This week’s changes are mainly to the Crux Map-editor I posted last week. This week brings a bunch of refactorings, culminating in a much cleaner, quicker editing experience. Pending is some meta-data editing and a vsp view, but if you want to add more tiles for the meantime just add [...]

Smash and Edit

Smash and Edit Pushing things around is fun!(click image to biggify) This week’s gruedorf challenge is a day late but at least 19.95 over. First up is a prototype of the reason I put in the entity collision event: A block-pushing demonstration! While it’s not quite “there”, I’m amused by the demo. I expected to [...]

Jujube, I hardly knew ye!

Jujube, I hardly knew ye! So many pretty layers! So, today I finished Station 3 of Jujube, added two layers of waterfall to the entire map, hooked up the installed Esk’s Bridge. This bridge has a long and sordid story, the history of which you’ll need to read Esk’s post for and then my comment [...]

Mounting piles of Mountain

Mounting piles of Mountain Darin looking wistfully into the distance I continued on station three of the ne Mount Jujube for Sully. More tilework, laying down everything but the bridge (which esk will be doing) the waterfall, and the exit plateau. Put in some parallaxing background, because mountain zones need effing paralaxing background, I’m going [...]

Dot dot dot (ellipsis!)

Dot dot dot (ellipsis!) I hate everything.Especially you I spent 8 hours on Saturday trying to get paypal all working with cakePHP for breadbros.com after zara made an ultimatum to me. C’est la vie. The fun news was there was a segfault in php5, so I attempted to update it via apt-get. Long story short, [...]

…or full of myself!

…or full of myself! A view of maped3 showing the obs.click to biggify Okay, so in keeping with tradition, as soon as I make a boastful claim of future work, I of course don’t get to complete it. However, since I have many years of experience with this sort of phenomenon, I kept the boastful [...]