Once upon a time, there was a competition between two folk.
“I would like to make a video game, but I am SOOOOO busy,” said folk one.
“I know! Me too! and also I’m better than you,” said folk two.
And so a grand fight started. Each agreed to post progress about their game once every seven days on a blog, and if they didn’t, they would lose.
And one couldn’t win.
Those two folk, one “Grue” and one “Dorf” have been losing for quite a while now.
But a gauntlet has been thrown and the mantle has been raised once more. The mantle of maybe sucking a little less!
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I’ve worked on Sully: A Very Serious RPG this week!
I’ve designed all of the Dungeon of Love levels!
Look, here’s the images:
Okay, 7 days until I lose!
Epic winning. Drawing tile maps on graph paper is inspiring.
You have shocked me to my very core… I must set up RSS to respond to this challenge!
There is plenty to do to prepare Paint Composer for launch but I must blog about it so I don’t lose!